Unflocking AI

Hello! I made a small update of the AI.  Let's call them opponents, rather than AI, as there is no AI here - really :)

Before, the opponents used to drive in a single line, due to the implementation of their driving skills. I have added a bit of randomness to this so that they now drive less 'flocked'. This adds to the overall perception of reality while still keeping the arcadeness of the game.

Here's a quick video:

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